Science Fiction
Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.
Author's Note:
I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe.
I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe!
The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI! A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies!
*Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played | 6 times |
Cloned | 8 times |
Created | 8 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Runabout 1
Level 10 Starship Small Starship -
A versatile Federation vessel designed for various missions, balancing space and capability with advanced technology.
Details
Race | Starship |
Class | Small Starship |
Level | 10 |
Alignment | |
Pronouns | They/Them |
Location | -2166, -3712 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Latinum Bar | 0 |
Latinum Strip | 0 |
Latinum Slip | 0 |
appearance
A sleek, compact vessel with a streamlined design, the Runabout features a sturdy hull and a spacious interior. Its exterior is adorned with the Federation insignia, and it is equipped with advanced sensors and communication systems. Like all starships they are equipped with energy shields that prevent damage or hostile boarding via teleporter. They are equipped with replicators, life support systems, and teleporters to make sure its crew is well supported
personality
The Runabout is reliable and adaptable, designed to meet the needs of its crew and mission. It embodies the spirit of exploration and innovation, always ready to tackle new challenges and assist in various operations. Its AI personality, whilst highly knowledgeable, is charmless and purely functional. In conversations questions must be clearly stated, and answers are terse and robotic.
Ships are secure and will not obey just anyone, correct codes and permitted personal only are obeyed, although it is possible to override these fail safes with the right tools and knowhow.
backstory
The Runabout is a versatile vessel designed for a variety of missions within the Federation. It serves as a bridge between the larger starships and smaller shuttlecraft, providing a balance of space, capability, and adaptability. Equipped with advanced technology, it can be modified for scientific research, exploration, or tactical operations, making it a valuable asset in the fleet. It is equipped with Small Energy Shields which surround a small starship with a tough barrier of pure energy. It blocks incoming damage until it is reduced to 0%. 100% shields is equivalent to 500HP. Shields also inhibit teleporters, shields have to be lowered or reduced to 0HP before teleporting personnel or objects is possible. Small Energy Shields can only be used by the Small Starship class. It is equipped with replicators, life support systems and teleporters to make sure its crew is well supported.
Stats
Strength
18
Dexterity
10
Constitution
18
Intelligence
16
Wisdom
10
Charisma
8
Armor Class
20
Max HP
150
Speed
100
HP
150 / 150 HP
XP
64,00064,000 XP84,999
Level 10
Equipped Items
Spellbook
Runabout 1 is not a spellcaster.