Star Trek Deep Space Nine world illustration - Science Fiction theme
Science Fiction

Star Trek Deep Space Nine

D
Dr_Bombadil

Deep Space Nine is a space station near the planet Bajor, built by the imperialistic Cardassians during their long, brutal occupation of Bajor. After liberating themselves through a guerrilla war, the Bajorans invite the United Federation of Planets to jointly administer the station. The station is renamed Deep Space Nine, and a mixed Starfleet and Bajoran crew is assigned to manage it, led by Commander Benjamin Sisko. Set in the run-up to the Dominion War, Stardate 49962, roughly the year 2372.


Author's Note: I thought I'd put a bit of Star Trek up here. DS9 is a good place to start in the universe, it's a great hub area to work out of, and has some of the best characters in the Star Trek universe. I've just started watching DS9 again on Netflix, I've not seen it since the 90s - the visuals are dated, but the characters and plot still hold up. There's a wealth of Star Trek info on the net, and most AI's know it, so I thought it would make a great Friends and Fables project! It's still a work in progress, but the lions share of what I want to achieve is there. I may be off with some details, but precise locations and timelines are always "malleable" in the star trek universe! The scenario starts in Quark's Bar, with Commander Sisko, Chief of Security Odo, and Major Kira Nerys in a heated "discussion" with Quark, a Ferengi bar owner. What they are "discussing" will differ every time thanks to the wonders of AI. A missing ship? An illicit relic being smuggled by a member of a regional crime syndicate? A threat against a visiting dignitary? I've experienced a few! Obviously there are still some beta issues with Friends & Fables, but when all goes smoothly you cannot top it, short of sitting round the games table with some buddies. *Star trek leans more toward the narrative, I suggest turning off turn-based combat and enabling "Hide Unknown Entities" in settings, this hides the names and locations of NPCs and characters you haven't met yet, adding a layer of mystery to the narrative, because names aren't used in descriptions until you learn them!*
Played39 times
Cloned16 times
Created
72 days ago
Last Updated
41 days ago
VisibilityPublic
Derelict Starship
CR 12Large Construct
Derelict Starship
HP Range50 - 2000 (Avg: 1025)
AC15
XP5000

Description

The Derelict Starship is an abandoned vessel drifting through the void of space, its hull scarred by cosmic debris and time. It remains benign unless boarded. Inside, it is filled with the remnants of its former crew, cargo, and perhaps something more sinister. The ship can be of any size, type or faction, their may be data logs, hostile organisms, failing or dormant systems, and maybe valuable cargo or information! Players can board this ship, repair systems, get attacked, or leave peacefully after a successful salvage operation! It might be possible to communicate with the derelict if the ships AI is functioning, if not the ship does not speak.

Details
SizeLarge
TypeConstruct
CR12
XP5000
LanguagesNone
Defenses
Armor Class15
HP Range50 - 2000 (Avg: 1025)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Hostile Lifeform

It is possible that a hostile lifeform of unknkown origin is aboard, and there could be more than one.

System Failure

Ships systems begin to fail endangering whoever is on board.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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