
The planet of oppression and corruption and chaos
Played | 2 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | 24 days ago |
Visibility | Public |
Barbarian
Masters of brute force, harnessing their rage to deliver powerful blows.
Ranger
Skilled hunter and tracker, proficient with ranged attacks.
Monk
Master of martial arts, using inner force and agility.
Warlock
Spellcasters bound by a pact to supernatural entities.
Bard
Musical mages with a wide range of abilities and spells.
Cleric
Divine spellcasters devoted to a deity, able to heal and harm.
Sorcerer
Innate spellcasters with magical bloodlines.
Pirate
Pirates are daring seafarers who thrive on the high seas, mastering naval combat, plunder, and survival against nature’s fury. In Eryndor, they are the backbone of the Maelstrom Corsairs, raiding trade routes, smuggling goods between continents, and seeking legendary treasures amidst the Great Maelstrom Ocean’s storms. With a blend of martial skill, cunning, and nautical expertise, Pirates excel in chaotic battles, using their environment to outmaneuver foes, whether on deck or ashore.

Necromancer
Necromancers are dark spellcasters who harness the power of death and the undead. They summon and control skeletal minions, manipulate life forces, and wield devastating death magic to weaken their foes and bolster their undead armies.
Druid
Shapeshifting spellcasters connected to nature.
Paladin
Holy warriors imbued with divine magic.
Fighter
Skilled in martial arts, versatile with weapons and armor.
Rogue
Stealthy, dexterous adventurers skilled in evasion and subterfuge.