
Fantasy
Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.
Played | 0 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | 37 days ago |
Visibility | Public |

HP Range4 - 18 (Avg: 11)
AC11
XP50
Details
Size | Medium |
Type | Beast |
CR | 0.25 |
XP | 50 |
Languages | None |
Defenses
Armor Class | 11 |
HP Range | 4 - 18 (Avg: 11) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Tusk
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.