
Fantasy
Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.
Played | 0 times |
Cloned | 0 times |
Created | 37 days ago |
Last Updated | 36 days ago |
Visibility | Public |

HP Range78 - 195 (Avg: 137)
AC16
XP3900
Details
Size | Large |
Type | Fiend |
CR | 8 |
XP | 3900 |
Languages | Abyssal, telepathy 120 ft. |
Defenses
Armor Class | 16 |
HP Range | 78 - 195 (Avg: 137) |
Damage Vulnerabilities | None |
Damage Resistances | , , , |
Damage Immunities | |
Condition Immunities |
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Multiattack
The hezrou makes three attacks: one with its bite and two with its claws.