
Fantasy
Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.
Played | 0 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | 37 days ago |
Visibility | Public |

HP Range50 - 160 (Avg: 105)
AC13
XP1800
Details
Size | Huge |
Type | Giant |
CR | 5 |
XP | 1800 |
Languages | Giant |
Defenses
Armor Class | 13 |
HP Range | 50 - 160 (Avg: 105) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Greatclub
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Multiattack
The giant makes two greatclub attacks.
Rock
Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.