Ketterdam world illustration - Fantasy theme
Fantasy

Ketterdam

M
Madlab

Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.

Played0 times
Cloned0 times
Created
38 days ago
Last Updated
37 days ago
VisibilityPublic
Phase Spider
CR 3Large Monstrosity
Phase Spider
HP Range10 - 55 (Avg: 33)
AC13
XP700
Details
SizeLarge
TypeMonstrosity
CR3
XP700
LanguagesNone
Defenses
Armor Class13
HP Range10 - 55 (Avg: 33)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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