
Fantasy
Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.
Played | 0 times |
Cloned | 0 times |
Created | 38 days ago |
Last Updated | 37 days ago |
Visibility | Public |
Spare the Dying
Necromancy•Cantrip

Description
You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.
Spell Details
Level | 0 |
Range | 1 |