
Fantasy
Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.
Played | 0 times |
Cloned | 0 times |
Created | 37 days ago |
Last Updated | 36 days ago |
Visibility | Public |
Druidcraft
Transmutation•Cantrip

Description
Whispering to the spirits of nature, you create one of the following effects within range: - You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round. - You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. - You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5---foot cube. - You instantly light or snuff out a candle, a torch, or a small campfire.
Spell Details
Level | 0 |
Range | 30 |