
Fantasy
Ketterdam is a city of canals, crime, and cutthroat deals. Ruled by merchant elites and fought over by ruthless gangs, it thrives on trade and treachery. Magic is outlawed but never gone — sold in shadows and bound in blood. Trust is rare, power is bought, and every alley hides a knife. In Ketterdam, survival isn’t luck — it’s skill.
Played | 0 times |
Cloned | 0 times |
Created | 37 days ago |
Last Updated | 36 days ago |
Visibility | Public |
Guidance
Divination•Cantrip

Description
You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one ability check of its choice. It can roll the die before or after making the ability check. The spell then ends.
Spell Details
Level | 0 |
Range | 1 |