
Science Fiction
Alien: Dark Vector is a campaign set in the Alien Universe created by Dan O'Bannon and Ronald Shusett. June 21, 2179. On the barren terraformed colony moon of Acheron ( Formerly LV-426), prospector Russ Jorden has just been brought to the Med-Lab of Hadley's Hope colony with some kind of grotesque alien parasite attached to his face.
Author's Note: The Alien Universe has no magic, no arcane, it is a vast cosmos of ruthless indifference. It is gritty sci-fi, with gritty people, faceless mega corporations, androids, and sociopathic opportunists. Yet there still remains a twinkle of humanity in the actions of hard working men and women who struggle against overwhelming odds in the darker recesses of the void.
I have prepared two starts, they have been playtested and tweaked to make sure they don't immediately go off on weird tangents, and stick to the Aliens theme. Obviously that may still happen, but I've adjusted characters and POI's so the Ai can access the most important facts about the scenario to hopefully get the narrative rolling along properly from the get go!
Start 1. You are sat drinking in the bar after a long shift listening to rumours about something weird going on up in Med-lab involving one of the colonists. (The narrative unfolds slowly, slice of life style)
Start 2. You are up in med-lab, with a ringside seat for what is happening to one of the colonists! (You are waist deep in the situation, part of the small team trying to keep a lid on what's going on.)
This is not an instant, balls to the wall, "lets rock!" scenario, it builds tension over time till shit hits the fan. Probably best solo. Inhabit the role - it plays best like a psychological thriller - a hostile alien "first contact" on the fringes of humanity, none of the characters are heroes, or know what is really going on, they're just people with a hard job to do on a hell hole world!
Played | 8 times |
Cloned | 5 times |
Created | 31 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Deputy Marshall Jesse Thane
Level 7 Human Colonial Marshall -
Deputy Marshall Thane is a sharp and dedicated law enforcement officer with a strong sense of justice. Jesse grew up in the colony, where she developed a strong sense of justice and a keen investigative mind. Recruited young by Colonial Marshall Kane to serve as a his deputy, she has been working to maintain law and order on the colony ever since.
Details
Race | Human |
Class | Colonial Marshall |
Level | 7 |
Alignment | |
Pronouns | She/Her |
Location | -6512, -8793 |
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
N/A | 0 |
Credit | 0 |
N/A | 0 |
appearance
A young, agile human female with short, dark brown hair and dark green eyes. She wears a well-maintained Colonial Marshall uniform, and carries herself with a confident posture.
personality
Deputy Marshall Thane is a sharp and dedicated law enforcement officer, known for her quick thinking and sharp instincts. They are fiercely independent and have a strong sense of justice, but also have a compassionate side that they only show to those they trust.
backstory
Deputy Marshall Thane grew up in the colony, where she developed a strong sense of justice and a keen investigative mind. Recruited young by Colonial Marshall Kane to serve as a his deputy, she has been working to maintain law and order on the colony ever since.
Stats
Strength
12
Dexterity
14
Constitution
13
Intelligence
12
Wisdom
12
Charisma
12
Armor Class
12
Max HP
36
Speed
30
HP
36 / 36 HP
XP
23,00023,000 XP33,999
Level 7
Equipped Items
Spellbook
Deputy Marshall Jesse Thane is not a spellcaster.