
Alien: Dark Vector is a campaign set in the Alien Universe created by Dan O'Bannon and Ronald Shusett. June 21, 2179. On the barren terraformed colony moon of Acheron ( Formerly LV-426), prospector Russ Jorden has just been brought to the Med-Lab of Hadley's Hope colony with some kind of grotesque alien parasite attached to his face.
Played | 8 times |
Cloned | 5 times |
Created | 30 days ago |
Last Updated | Yesterday |
Visibility | Public |

Alien Derelict
A massive, ancient spacecraft wreckage partially buried in the rocky terrain of LV-426 near the Ilium mountain range roughly 100 kilometres east of Hadley's Hope colony. The interior of the derelict resembles more a living organism than a space going vessel, with walls and vaulted ceilings seemingly made of bone, and many organic structures in its passageways. The cargo hold contains thousands of Xenomorph XX121 Eggs, covered in a thin, flat layer of blue mist that reacts when broken. The eggs each contain a Xenomorph Facehugger which when disturbed hatch, then close in on a nearby victim with terrifying speed and stealth. Once attached, it takes a few hours for chestburster implantation, after which they will drop away from the victim and die, the victim will then awake, unaware that they are impregnated, until the chestburster erupts from them several hours later. They are not common knowledge, most people have no idea they exist

Atmosphere Processing Plant
A large automated reactor facility designed to convert toxic or unbreathable atmospheres into breathable air, essential for sustaining human colonies on hostile planets. The plant is heavily industrial with towering machinery, ventilation ducts, and control rooms manned by a constant crew for maintenance and monitoring. It is postitioned roughly 1 mile west of Hadley's hope colony, accessable via a long service tunnel, or overland.

Bar
A functional and utilitarian bar serving the colony's workers, offering basic food, strong drinks, and a place to unwind after long shifts. It's the only bar on Acheron, so it doesn't need a name!

Colony Maintenance Garage
A large garage facility dedicated to the upkeep of the colony's fleet, including Daihotai Tractors, P-5000 power loaders, fork lift trucks, Tow Lorries, Street Sweepers, and tracked vehicles. The garage is equipped with heavy-duty tools, repair bays, and storage for spare parts.

Colony Residential
A large, utilitarian, self-contained residential block housing the colony's multiple families. The dome features modular living units, a school, hydroponic greenhouses, and shared amenities designed for functionality.

Geological Dept.
A rugged mining and geology department dedicated to research, mineralogy, drilling, processing, and prospecting operations. The outpost features geological instruments, mining equipment and machinery, mineral storage, and a processing facility.

Greenhouses
A large, well-maintained greenhouse complex specializing in hydroponic cultivation of food crops and medicinal plants, providing vital resources for the colony.

Med-Lab
A functional medical and research facility dedicated to scientific research and providing healthcare to the colony's inhabitants. It features a small hospital, waiting room, laboratory, quarantine wards, and a surgical suite.

Operations Center
An operations hub for coordinating terraforming efforts and colony management. Equipped with advanced monitoring systems and communication arrays.

The Onager
The Onager is a Lock-Mart Industries Model 439SL Class 7 Vessel, registration VD12456CD0C, originally used by Hadley's Hope colonists on Acheron for ore drilling and cargo ferrying to low orbit. A type of skycrane skiff, It is equipped to carry either a pair of large cargo containers or two Daihotai Tractors, and equipped with an integrated heavy mining drill; the latter can be used for prospecting purposes if the vessel's forward section is positioned over a work site. The crew complement can range from two to twenty–four individuals.

USCM Barracks
A fortified barracks housing 1 platoon of 24 marines and 2 officers, featuring sleeping quarters, an armory, a briefing room, and a small training yard.