Alien: Dark Vector world illustration - Science Fiction theme
Science Fiction

Alien: Dark Vector

D
Dr_Bombadil

Alien: Dark Vector is a campaign set in the Alien Universe created by Dan O'Bannon and Ronald Shusett. June 21, 2179. On the barren terraformed colony moon of Acheron ( Formerly LV-426), prospector Russ Jorden has just been brought to the Med-Lab of Hadley's Hope colony with some kind of grotesque alien parasite attached to his face.


Author's Note: The Alien Universe has no magic, no arcane, it is a vast cosmos of ruthless indifference. It is gritty sci-fi, with gritty people, faceless mega corporations, androids, and sociopathic opportunists. Yet there still remains a twinkle of humanity in the actions of hard working men and women who struggle against overwhelming odds in the darker recesses of the void. I have prepared two starts, they have been playtested and tweaked to make sure they don't immediately go off on weird tangents, and stick to the Aliens theme. Obviously that may still happen, but I've adjusted characters and POI's so the Ai can access the most important facts about the scenario to hopefully get the narrative rolling along properly from the get go! Start 1. You are sat drinking in the bar after a long shift listening to rumours about something weird going on up in Med-lab involving one of the colonists. (The narrative unfolds slowly, slice of life style) Start 2. You are up in med-lab, with a ringside seat for what is happening to one of the colonists! (You are waist deep in the situation, part of the small team trying to keep a lid on what's going on.) This is not an instant, balls to the wall, "lets rock!" scenario, it builds tension over time till shit hits the fan. Probably best solo. Inhabit the role - it plays best like a psychological thriller - a hostile alien "first contact" on the fringes of humanity, none of the characters are heroes, or know what is really going on, they're just people with a hard job to do on a hell hole world!
Played8 times
Cloned5 times
Created
31 days ago
Last Updated
1 days ago
VisibilityPublic
Synthetic
Synthetic

Description

A human-like robot with advanced AI covered in synthetic skin and with synthetic organs. Instead of blood, they circulate a milky white substance. They are virtually indistinguishable from humans unless you cut them open or have advanced surveillance gear. They know no fear or pain, but are programed to act like they do to fit in. Some synths are open about their artificiality. Synths can be "healed" through repair rolls. They do not heal normally. Synths get +1 on all Abilities.

Description

A human-like robot with advanced AI covered in synthetic skin and with synthetic organs. Instead of blood, they circulate a milky white substance. They are virtually indistinguishable from humans unless you cut them open or have advanced surveillance gear. They know no fear or pain, but are programed to act like they do to fit in. Some synths are open about their artificiality. Synths can be "healed" through repair rolls. They do not heal normally. Synths get +1 on all Abilities.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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