
Vampire
A modern gothic city where vampires—Kindred—rule the night from the shadows. The Camarilla clings to control in Manhattan while Anarchs rise in Brooklyn. Power is traded through blood, favors, and fear. The Masquerade must be maintained at all costs. Every Kindred walks a knife’s edge between politics, personal horror, and the Beast within.
Author's Note: This is a political, street-level game focused on secrecy, seduction, and survival. Think noir meets horror. Keep the Masquerade. Feed discreetly. Trust no one.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 14 days ago |
Visibility | Public |

Manhattan – Camarilla Core
Area
Details
Size | 0 |
Type | Region |
Description
Manhattan is the Camarilla’s seat of power in New York—glittering, guarded, and rotting beneath the surface. Here, ancient Kindred pull strings from penthouses, museums, and corporate towers. The Masquerade is tightly enforced, boons are currency, and tradition suffocates change. Neonates tread carefully or vanish without a trace.
Appearance
A forest of steel and glass rises against a smog-choked sky. Red brake lights bleed into wet asphalt. Gargoyles perch above gargantuan cathedrals and art deco towers. Shadows move unnaturally between alleys, while flickers of pale faces vanish behind tinted windows and designer suits.