New York By Night - V:TM world illustration - Vampire theme
Vampire

New York By Night - V:TM

D
Dremidus

A modern gothic city where vampires—Kindred—rule the night from the shadows. The Camarilla clings to control in Manhattan while Anarchs rise in Brooklyn. Power is traded through blood, favors, and fear. The Masquerade must be maintained at all costs. Every Kindred walks a knife’s edge between politics, personal horror, and the Beast within.


Author's Note: This is a political, street-level game focused on secrecy, seduction, and survival. Think noir meets horror. Keep the Masquerade. Feed discreetly. Trust no one.
Played3 times
Cloned0 times
Created
15 days ago
Last Updated
14 days ago
VisibilityPublic
Thin-Blood
Custom

Thin-Blood

Vampires of the 14th generation or higher, Thin-Bloods are weaker, often shunned by Kindred society. They lack strong clan ties and traditional powers, but make up for it with adaptability, alchemy, and innovation. Caught between worlds, they are unpredictable outliers in the Jyhad.

Vampire (Kindred)
Custom

Vampire (Kindred)

Undead predators cursed with immortality and hunger. Vampires wield supernatural powers, walk hidden among mortals, and serve in ancient sects and clans. Each struggles with the Beast within, balancing humanity with monstrous instincts. They are both rulers and prisoners of the night.

Ghoul
Custom

Ghoul

Humans bound to a vampire through blood, ghouls gain strength, longevity, and a taste of power—at the cost of their freedom. They walk between worlds: part mortal, part monster. Fiercely loyal or dangerously ambitious, ghouls often serve as spies, enforcers, or lovers.

Human (Kine)
Custom

Human (Kine)

Mortals unaware of the supernatural, Kine live fragile, fleeting lives. They hold power through politics, wealth, or violence—but remain prey in the dark. Some resist the night’s pull, others are pawns, or future Embraces. Weak next to Kindred, but often overlooked and underestimated.

Tiefling
SRD

Tiefling

Infernal heritage with a natural affinity for dark magics.

Human
SRD

Human

The most versatile and varied of races, without specific strengths or weaknesses.

Half-Orc
SRD

Half-Orc

Brute strength combined with human adaptability.

Halfling
SRD

Halfling

Small, nimble and resourceful, able to easily evade danger.

Half-Elf
SRD

Half-Elf

Sharing characteristics of both humans and elves, versatile and adaptable.

Gnome
SRD

Gnome

Small, curious, and inventive, skilled in arcane arts.

Elf
SRD

Elf

Graceful and wise, with an affinity for nature and magic.

Dwarf
SRD

Dwarf

Stout and strong, skilled in metalwork and masonry.

Dragonborn
SRD

Dragonborn

Born of dragons, these creatures are large and in charge, with a breath weapon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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