
Vampire
A modern gothic city where vampires—Kindred—rule the night from the shadows. The Camarilla clings to control in Manhattan while Anarchs rise in Brooklyn. Power is traded through blood, favors, and fear. The Masquerade must be maintained at all costs. Every Kindred walks a knife’s edge between politics, personal horror, and the Beast within.
Author's Note: This is a political, street-level game focused on secrecy, seduction, and survival. Think noir meets horror. Keep the Masquerade. Feed discreetly. Trust no one.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Mace of Smiting
Rare•Weapon (Martial Melee Weapons)

Weight4.00 lb.
Description
You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 2d6 bludgeoning damage, or 4d6 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.
Details
Type | Weapon |
Category | Martial Melee Weapons |
Rarity | Rare |
Weight | 4.00 lb. |
Cost | 0 Thousand Dollars |