
Vampire
A modern gothic city where vampires—Kindred—rule the night from the shadows. The Camarilla clings to control in Manhattan while Anarchs rise in Brooklyn. Power is traded through blood, favors, and fear. The Masquerade must be maintained at all costs. Every Kindred walks a knife’s edge between politics, personal horror, and the Beast within.
Author's Note: This is a political, street-level game focused on secrecy, seduction, and survival. Think noir meets horror. Keep the Masquerade. Feed discreetly. Trust no one.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Thin-Blood

Description
Vampires of the 14th generation or higher, Thin-Bloods are weaker, often shunned by Kindred society. They lack strong clan ties and traditional powers, but make up for it with adaptability, alchemy, and innovation. Caught between worlds, they are unpredictable outliers in the Jyhad.
Description
Vampires of the 14th generation or higher, Thin-Bloods are weaker, often shunned by Kindred society. They lack strong clan ties and traditional powers, but make up for it with adaptability, alchemy, and innovation. Caught between worlds, they are unpredictable outliers in the Jyhad.