
Vampire
A modern gothic city where vampires—Kindred—rule the night from the shadows. The Camarilla clings to control in Manhattan while Anarchs rise in Brooklyn. Power is traded through blood, favors, and fear. The Masquerade must be maintained at all costs. Every Kindred walks a knife’s edge between politics, personal horror, and the Beast within.
Author's Note: This is a political, street-level game focused on secrecy, seduction, and survival. Think noir meets horror. Keep the Masquerade. Feed discreetly. Trust no one.
Played | 3 times |
Cloned | 0 times |
Created | 15 days ago |
Last Updated | 14 days ago |
Visibility | Public |
Prayer of Healing
Evocation•Level 2

Description
Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
Spell Details
Level | 2 |
Range | 30 |