Castlevania: Dracula's Domain world illustration - Horror theme
Horror

Castlevania: Dracula's Domain

S
Sigma_Wolf

In Castlevania, horror is not only in the monsters you face—but the truth they reflect. Every corner holds despair and beauty, pain and power. It is a world where the brave may find glory, the desperate may find damnation, and all must walk the line between hunter and hunted. Enter if you dare. And remember: evil never dies—it only sleeps. 🦇 “No man knows till he has suffered from the night how sweet and dear to his heart and eye the morning can be.” ~Bram Stoker


Author's Note: Very early work in progress. (Demo Version 0.03) A world based on the lore of Dracula and Castlevania. It is a gothic horror setting based in a fictional Eastern Europe that is steeped in dark magic and supernatural creatures. I'm mainly focused on the region in and around Romania right now. But I decided to include a map of europe so if players want their campaign to extend to places like London or Paris they can. I have lots of ideas and I can't wait to see how this world developes and evolves. **Please take note that featured characters have their own specific starting locations** So please join me as we embrace this world of darkness and brave the unknown, but remember... “We learn from failure, not from success!” ~ Bram Stoker, Dracula
Played25 times
Cloned1 times
Created
15 days ago
Last Updated
Yesterday
VisibilityPublic
Warg
CR 3Large Beast
Warg
HP Range30 - 50 (Avg: 40)
AC16
XP700

Description

A large, dark grey wolf from the Carpathian mountains, corrupted by dark magic, with glowing red eyes and heightened aggression.

Details
SizeLarge
TypeBeast
CR3
XP700
Languagesunderstands Common but cannot speak
Defenses
Armor Class16
HP Range30 - 50 (Avg: 40)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Dark Howl (Recharge 5-6)

The warg emits a terrifying howl infused with dark magic. Each creature of the warg's choice within 30 feet must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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