Death and decay  world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Death and decay

B
BrennusButu

A virus has brought the world to its knees. You can make a character and decide on how to survive.


Author's Note: Still working on it
Played7 times
Cloned0 times
Created
13 days ago
Last Updated
8 days ago
VisibilityPublic
Finance Bro
Custom

Finance Bro

Finance Bros are sharp-tongued dealmakers with a knack for persuasion and networking, though their focus on profit often leaves them lacking in deep wisdom and intellectual curiosity (1 minus 1 and the other minus 2). They excel in social influence but tend to overlook subtle details and long-term consequences. Finance bros are always allies except when trading. They get 50% off when trading with non-finance bros.

Shelter Child
Custom

Shelter Child

Born and raised in isolated bunkers after the Fall, Shelter Children are naïve yet unshaped by the old world, immune to nostalgia but quick to learn and adapt. Their limited worldview grants them high adaptability and resilience in post-apocalyptic environments. Advantage on learning new skills 2 proficiencies within on stat. Also starts with a gun 5 bullets, a Katanga and, 1d12 rations and advantage against zombies

Civil Worker
Custom

Civil Worker

Civil Workers are pragmatic and reliable individuals who have spent their lives ensuring the smooth operation of urban systems. They possess keen insight into city logistics, granting them proficiency in Insight plus two additional skills related to navigation and practical tools, reflecting their deep knowledge of maps and essential urban utilities. Start with a map of the area.

Pre-Fall Influencer
Custom

Pre-Fall Influencer

Once a celebrated face on screens as an actor, vlogger, athlete, or icon, you carry the aura of fame that commands attention and stirs strong emotions. You gain a +1 Charisma bonus, excel in social manipulation through Deception and Persuasion, and can distract foes with your captivating presence, reflecting your old-world celebrity advantages.

Refugee
Custom

Refugee

Refugees are resilient survivors (advantage) who have fled war, plague, or disaster, skilled in adapting to new environments and concealing their past. They speak multiple languages (3), possess keen knowledge of distant lands, and often carry the wary stigma of outsiders wherever they go.

Ex-University Student
Custom

Ex-University Student

Once a dedicated scholar, this race gains advantage on Intelligence checks due to their rigorous academic training and retains a vast network of contacts from their university days, granting them unique social leverage and access to information. Also can choose 4 random proficiencies.

Zealot
Custom

Zealot

Zealots are individuals shaped by their intense faith or its loss during apocalyptic times. They inspire loyalty or fear (can learn: Believers spell) through their unwavering conviction and possess an innate ability to read emotions, granting them insight into others' true intentions (proficiency and advantage). Their moral compass is either a guiding light or completely shattered, influencing their interactions and decisions (proficiency 2: intimidation, persuasion, deception and religion.

Ex-Military
Custom

Ex-Military

Ex-Military are disciplined veterans trained in combat tactics and survival, gaining advantage on attack rolls, starting with a rifle loaded with 20 bullets and a melee weapon of their choice, +1 AC, and proficiency in Survival and Tactics skills.

(Ex)criminal
Custom

(Ex)criminal

Excriminals are former members of the criminal underworld, skilled in stealth and sleight of hand, with proficiency in two additional skills chosen from deception, intimidation, survival, and persuasion. They start with a gun loaded with 10 bullets, a knife, 1d10 rations, a bottle of clean water, and one item from their criminal past, reflecting their resourceful and cunning nature. Also gets advantage on guns and knives to hit rolls.

Poor
Custom

Poor

The Poor are resilient survivors, adept in medicine and survival or investigation and sleight of hand, reflecting their resourcefulness. They start with simple tools: a dagger or a gun, 12 rations, a clean water bottle, and either an axe or a Swiss pocket knife, embodying their gritty determination to endure. Advantage on charisma saving throws and other poor people will support you over their faction.

Wealthy
Custom

Wealthy

In a post-apocalyptic world, the Wealthy are survivors who start with secure, fortified bases and possess powerful but unwieldy weapons, suffering disadvantage when using them. Their elevated charisma (+1) reflects their influence and ability to negotiate in harsh, resource-scarce environments. Roll 1d4 when meeting an other wealthy: (1) distrust each other, (2) neutral, (3) advantage on charisma rolls towards them and (4) a pure hatred races.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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