The Clone War world illustration - Science Fiction theme
Science Fiction

The Clone War

A
AlliVibes

It is late 21 BBY, you find yourselves deep in a galaxy consumed by war. The Republic’s clone armies battle the relentless Separatist droids across countless worlds. As the fighting drags on, Jedi generals grow weary, victories feel hollow, and the cost keeps rising. You may think you understand the sides—but in this war, nothing is as simple as it seems.

Played17 times
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Created
41 days ago
Last Updated
13 days ago
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Abregado-Rae

Abregado-Rae

Trade nexus and smuggling hotspot with a long-standing relationship with the Republic. Its ports served both legitimate and under-the-table commerce.

Bespin

Bespin

Known for Tibanna gas mining essential for starship weaponry. Stayed neutral throughout most of the Clone Wars.

Bracca

Bracca

A key salvage world controlled by the Scrapper Guild and under Imperial occupation after the Clone Wars. During the Clone Wars, Bracca served as a quiet recycling and starship dismantling hub supplying resources to the Republic.

Concordia

Concordia

Concordia is a moon of Mandalore, once home to exiled Mandalorian warriors. By the Clone Wars, it was officially a peaceful mining colony under the New Mandalorian regime. Secretly, however, it served as the base of operations for Death Watch, a militant group seeking to restore Mandalore’s warrior traditions. Though quiet on the surface, Concordia played a key role in Mandalore’s internal conflict.

Corellia

Corellia

Corellia is a bustling Core World known for its skilled pilots, fast ships, and shipbuilding industry. The surface blends urban sprawl with green hills and oceans. Massive shipyards hover in orbit, producing iconic vessels like the Corellian YT-series freighters. Its cities are industrial but vibrant, with Coronet City as the capital. Proud, independent, and bold, Corellia plays a key role in galactic trade and travel.

Coriscant

Coriscant

Coruscant now an Inca monopolous is the ancient, city-covered capital of the Republic and one of the galaxy’s oldest inhabited worlds. For millennia, it has been the political, cultural, and economic heart of galactic civilization. Home to the Senate and Jedi Temple, it thrives with towering skyscrapers and endless crowds. By the Clone Wars, Coruscant is both a symbol of unity and corruption, as war brings fear, unrest, and hidden power plays to its core.

Cristophsis

Cristophsis

A critical supply line for the Republic, it witnessed multiple sieges and was the site of the Republic’s first major victories under Jedi Generals Kenobi and Skywalker.

D'Qar

D'Qar

D’Qar is a remote Outer Rim world characterized by rocky plains, scattered forests, and a temperate climate. During the Clone Wars, it was likely a quiet, sparsely populated planet with no major strategic importance. Small settlements and farming communities dotted its surface, with occasional Republic outposts monitoring the Outer Rim. Its isolation made it a refuge for smugglers and refugees fleeing the war’s front lines.

Dantooine

Dantooine

During the Clone Wars, Dantooine was a peaceful Outer Rim planet known for its wide grasslands and farming communities. Though not a major military hub, it hosted a small Jedi Enclave and was loyal to the Republic. The planet served as a quiet refuge and training ground, away from the frontlines of the conflict.

Dathomir

Dathomir

Dathomir is a wild, mysterious Outer Rim planet home to the Nightsisters, a clan of powerful Force-wielding witches, and the savage Nightbrothers. During the Clone Wars, it was a haven for dark side practitioners and hostile clans resisting Republic control. The planet’s untamed wilderness and dangerous inhabitants made it a place of fear and legend among the Jedi and Republic forces.

Eresk Prime

Eresk Prime

Neutral forge world with deep Jedi historical ties. Famous for producing starship armor plating and high-quality metallurgy. Both the Republic and Separatists sought its allegiance.

Felucia

Felucia

Felucia is a vibrant, jungle-covered planet in the Outer Rim. During the Clone Wars, it became a contested battleground between the Republic and Separatists. Its strange, fungal landscape made combat difficult and dangerous. Republic forces, including Jedi Generals like Aayla Secura, were stationed here. Though under Republic control at times, Felucia remained unstable and wild throughout the war.

Geonosis

Geonosis

Geonosis was the site of the Clone Wars’ first battle, where the Jedi and clone army fought Separatist droids and rescued Obi-Wan, Anakin, and Padmé. The Republic later launched a second invasion to destroy a new droid foundry. Though conquered, the planet remained volatile, with hidden Separatist holdouts and brutal warfare in its dusty canyons and hives.

Hoth

Hoth

Uninhabited ice world. During the Clone Wars, mostly ignored due to lack of strategic value.

Ithor

Ithor

Ithor is a peaceful Core World known for its lush jungles and advanced agriculture. During the Clone Wars, it remained loyal to the Republic and contributed resources and food supplies. Its natural beauty and spiritual culture made it a center for diplomacy and Jedi retreats, largely untouched by direct conflict.

Jedha

Jedha

Jedha is a cold desert moon sacred to many Force-worshiping cultures. During the Clone Wars, it remained neutral but spiritually significant, attracting pilgrims from across the galaxy. Though not directly involved in the conflict, the Jedi respected its cultural value, and the war occasionally brushed its surface through trade, politics, or covert missions.

Kaliida Shoals Medical Center

Kaliida Shoals Medical Center

Site of the Battle of Kaliida Nebula during the Clone Wars. The Republic used the Kaliida Shoals Medical Center located within the nebula as a critical medical facility for wounded clone troopers. General Skywalker famously led a blockade run through the nebula’s treacherous environment to deliver supplies.

Kamino

Kamino

Home of the Republic’s primary cloning facilities, Kamino was crucial to the creation and maintenance of the Grand Army of the Republic. It was fiercely protected by the Jedi and Republic forces.

Kashyyyk

Kashyyyk

Kashyyyk is a dense, tropical jungle planet covered in towering wroshyr trees. It’s the ancestral home of the Wookiees, known for their strength and loyalty. The Republic established outposts here to ally with the Wookiees against the Separatists. Massive treehouses and platforms connect the forest canopy, while fierce battles were fought on the ground and in the trees during the Clone Wars.

Kato Nemodia

Kato Nemodia

A critical logistics hub for the Separatists due to its Trade Federation ties. Known for its wealth and opulence even during wartime.

Kessel

Kessel

Kessel is a remote, harsh planet in the Outer Rim, infamous for its sprawling spice mines and brutal labor camps. Controlled largely by the Hutts, it’s a key supplier of the valuable spice known as “glitterstim.” The harsh conditions and slave labor make it a grim world, avoided by most. During the Clone Wars, Kessel remained outside direct Republic control, operating as a criminal hub and vital smuggling route.

Kijimi

Kijimi

During the Clone Wars, Kijimi was a cold, mountainous world in the Colonies region, home to ancient cultures and criminal networks. Though not directly aligned with the Republic or Separatists, it remained under light Republic influence. The planet was known for smuggling, spice running, and black market dealings. Its population lived under local guild control, independent and wary of outside authority.

Kuat

Kuat

Kuat has been a center of starship production for millennia, home to the powerful Kuat Drive Yards (KDY). Its noble families ruled through wealth and industrial control. Long aligned with the Galactic Republic, Kuat supplied fleets and warships, becoming vital during the Clone Wars. While the planet’s surface remained noble and serene, its orbital rings became one of the galaxy’s most important military assets.

Kuat Drive Yards

Kuat Drive Yards

Kuat Drive Yards is one of the galaxy’s oldest and largest starship manufacturers. Founded by Kuat’s noble families, it supplied warships to the Republic.

Lah'mu

Lah'mu

Lah’mu is a remote, rocky Outer Rim planet, largely uninhabited and ignored during the Clone Wars. It was known for its harsh terrain and isolation, serving mainly as a secretive meeting place or refuge for those wishing to stay hidden from the war’s chaos. The planet’s significance came later, but during this era, it remained a quiet, forgotten world.

Lothal

Lothal

During the Clone Wars, Lothal was a quiet, agrarian planet in the Outer Rim, loyal to the Republic but largely untouched by the war. Known for its farmlands, open plains, and early industrial growth, it hosted small settlements and trade ports. Though not strategically important at the time, its peaceful isolation and emerging industry made it a stable but overlooked world during the conflict.

Malastare

Malastare

Known for podracing and fuel production. Malastare aligned with the Republic, providing critical resources and hosting clone army training exercises.

Mandalore

Mandalore

During the Clone Wars, Mandalore was officially neutral, ruled by Duchess Satine and her pacifist New Mandalorians. Beneath the surface, tensions grew as warrior clans and the terrorist group Death Watch opposed Satine’s rule. Though not aligned with the Republic or Separatists, Mandalore became a political battleground, drawing Jedi involvement as civil unrest threatened to reignite Mandalore’s warlike past.

Mimban

Mimban

Mimban is a harsh, swamp-covered jungle planet with muddy terrain and dense fog. It’s known for brutal ground battles between the Republic and Separatists. The Republic deployed clone troops to fight in its treacherous swamps, where ambushes and guerilla warfare were common. Mimban’s bleak environment and relentless fighting made it one of the Clone Wars’ most grueling battlegrounds.

Moraband

Moraband

Moraband is an ancient, desolate world in the Outer Rim, revered as the original home of the Sith species and their dark legacy. During the Clone Wars, it was a forbidden and haunted planet, dotted with tombs and ruins of long-dead Sith Lords. Few dared to visit, and it was steeped in dark side energy. Jedi considered it a dangerous place, a stark reminder of the galaxy’s darker history.

Mustafar

Mustafar

A secretive Separatist base and the site of pivotal endgame events in the Clone Wars, including the final meetings of the Separatist leadership.

Mygeeto

Mygeeto

Banking Clan stronghold, vital to Separatist financial networks. Heavy fighting here strained both Republic and CIS resources.

Naboo

Naboo

Naboo is a lush, temperate Core World known for its rolling green plains, serene lakes, and majestic stone cities like Theed. Peaceful and prosperous, it blends advanced technology with classical architecture. Home to the Gungans beneath the waters and humans above, Naboo values diplomacy and art. During the Clone Wars, it remained loyal to the Republic, offering its resources and fighters while preserving its natural beauty.

Nal Hutta

Nal Hutta

Nal Hutta is the swampy homeworld of the Hutts and the political center of Hutt Space. Known for its criminal syndicates and sprawling underworld networks, Nal Hutta thrives on smuggling, slavery, and illicit trade. During the Clone Wars, the planet maintained neutrality but wielded vast influence through its powerful crime families. Its wealth and corruption permeated many Outer Rim dealings, affecting both Republic and Separatist operations.

Onderon

Onderon

Onderon is a jungle-covered planet with rugged mountains, dense forests, and ancient ruins. It is ruled by a monarchy loyal to the Republic, though internal conflicts and rebellion simmer beneath the surface. The Republic supports local resistance fighters training in guerrilla warfare. Onderon’s blend of wild nature and political intrigue makes it a key strategic ally against the Separatists during the Clone Wars.

Ord Mantell

Ord Mantell

Ord Mantell is a bustling Outer Rim planet known for its diverse population and thriving smuggling and criminal activities. During the Clone Wars, it was a hub for bounty hunters, mercenaries, and black market dealings. While nominally loyal to the Republic, its lawlessness made it a hotbed of espionage and covert operations for both sides of the conflict.

Ring of Kafrene

Ring of Kafrene

A key trade and smuggling hub located at the edge of several hyperspace routes. While neutral in official Clone Wars politics, it served both Republic and Separatist agents as a meeting and supply point.

Ringovinda

Ringovinda

Important industrial world for the Confederacy of Independent Systems, known for its shipyards and construction of Separatist warships. It also housed strong local factions resistant to full Separatist control.

Rishi listening post.

Rishi listening post.

A covert Republic early-warning station positioned to detect Separatist fleet movements. Its strategic placement near hyperspace lanes made it a first line of defense for Kamino.

Ryloth

Ryloth

A key battleground and Republic ally during the Clone Wars, Ryloth is the homeworld of the Twi'lek species. It faced several Separatist occupations before being liberated by Republic forces.

Saleucami

Saleucami

Initially a neutral world, Saleucami became a contested site as both the Republic and Separatists vied for control over its strategic location and local resources. It hosted one of the longest sieges in the war.

Savareen

Savareen

Savareen is a remote coastal world in the Outer Rim, known for its small, windswept settlements and traditional coaxium refinement. Sparsely populated and overlooked by major powers, it remains outside Republic control during the Clone Wars. Its people live simple lives, often relying on salvaging, smuggling, or trade to survive in the lawless frontier.

Scarif

Scarif

Scarif is a remote, tropical planet covered in clear blue seas, scattered islands, and dense coastal jungles. During the Clone Wars, it was a quiet world under Republic control, used for minor research, communications, and supply storage. Its isolation and natural beauty kept it largely untouched by the war, making it a peaceful backwater with limited strategic importance—though its hidden facilities hinted at quiet importance.

Serenno

Serenno

An influential Separatist stronghold and homeworld of Count Dooku, leader of the Confederacy of Independent Systems. Serenno was known for its aristocratic houses and as a key political center during the war.

Sinta

Sinta

Sinta is a mid-rim agricultural planet known for its fertile lands and peaceful farming communities. It remained loyal to the Republic throughout the Clone Wars, providing food supplies to the Republic’s forces. Its remote location kept it mostly safe from major battles, though small skirmishes and raids by Separatist sympathizers occasionally disrupted life.

Sullust

Sullust

Major industrial world, producing war materials for the Separatists. Its sulfurous atmosphere and lava flows made it naturally defensible.

Tapoca City

Tapoca City

The primary cloning facility of Kamino and the center of Republic military production during the Clone Wars. Tipoca City was targeted by Separatist forces due to its strategic importance.

Tatooine

Tatooine

Tatooine is a remote desert planet in the Outer Rim, ruled by crime lords like the Hutts. Once a bustling trade world, it declined into lawlessness. Though outside Republic control, it plays a role in galactic events—home to Anakin Skywalker, a slave freed by Jedi. During the Clone Wars, it remained a hotspot for smugglers, slavers, and bounty hunters, far from the Republic's reach but never far from trouble.

Umbara

Umbara

Key battleground in the Clone Wars, infamous for its brutal Republic campaign against Separatist forces. The planet's environment made combat particularly difficult, giving rise to internal conflicts among Republic forces.

Utapau

Utapau

The planet's sinkhole cities made it an ideal Separatist hideout.

Vandor

Vandor

Vandor is a cold, mountainous Outer Rim world with sparse settlements and rugged terrain. During the Clone Wars, it held no major strategic value and remained largely untouched by the conflict. However, its isolation made it a haven for smugglers, mercenaries, and deserters. Republic scouts occasionally passed through, but the planet remained independent and quiet, a frozen frontier outside central control.

Wobani

Wobani

Wobani is a remote, rugged world with limited development during the Clone Wars. Though part of the Republic, it was politically insignificant and largely ignored. Its harsh climate and barren terrain made it unsuitable for large settlements or military operations. It served as a backwater world, home to small colonies, and later became known for its use as a detention planet—but not until after the Clone Wars.

Yavin 4

Yavin 4

During the Clone Wars, Yavin 4 was a remote, uninhabited jungle moon orbiting the gas giant Yavin. Known for its ancient Massassi temples and deep connection to the Force, it was largely untouched by the Republic or Separatists. Jedi historians occasionally studied its ruins, but otherwise it remained wild and forgotten—its secrets hidden beneath centuries of overgrowth and silence.

Zhar

Zhar

Little known frontier system used as a scouting base and hyperspace route testbed. Rumored to harbor lost colonies.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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