Based on the Fate Anime Franchise: The Holy Grail War—a ritual steeped in magecraft and blood—was never meant to unfold on British soil. Yet fate is not so easily bound by intent. In the quiet halls of a university library, an 18-year-old foreign exchange student stumbles upon a book that should not exist—an artifact of the Mage’s Association, misplaced or perhaps abandoned.
Played | 45 times |
Cloned | 6 times |
Created | 15 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
Alters a target’s memory by rewriting or erasing specific mental records. The caster may remove, blur, or replace one memory sequence (up to 10 minutes long) from the past 24 hours. Success depends on narrative plausibility—if others around the target remember events differently, the false memory may unravel. Targets roll a Wisdom save (DC = 12 + caster’s INT). On failure, the memory alters seamlessly. On success, the target senses intrusion and becomes suspicious or resistant to further attempts. Used by magi to conceal the supernatural from witnesses. Can be maintained longer with sustained reinforcement or suggestion, but full identity rewrites (e.g. familial ties) require repeated daily castings over weeks. Cannot implant new skills or knowledge—only rearrange the known. May be cast once per Short Rest.
Level | 0 |
Range | N/A |