Fantasy
Based on the Fate Anime Franchise: The Holy Grail War—a ritual steeped in magecraft and blood—was never meant to unfold on British soil. Yet fate is not so easily bound by intent. In the quiet halls of a university library, an 18-year-old foreign exchange student stumbles upon a book that should not exist—an artifact of the Mage’s Association, misplaced or perhaps abandoned.
Author's Note: Solo campaign where you serve as a Master in the Holy Grail War. All other Servants and Masters are AI/NPCs. Story progression is a mix of sandbox exploration and narrative arc. Fate mechanics such as mana, Noble Phantasms, Command Seals, and class traits are tracked manually. IMPORTANT: This world is still a WIP (World's Quest System is under construction) and will be updated over time and logged in the F&F Discord within the public creations channel!
Played | 44 times |
Cloned | 6 times |
Created | 15 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
This one-time ritual calls forth a Heroic Spirit from the Throne to become a Servant. It fuses Invocation—drawing a legend into oneself—and Evocation—manifesting it into the world. The ritual takes 10 minutes, forming a spiritual contract and engraving three Command Spells onto the caster. A relic-class catalyst may guide the summoning, but is not required; in its absence, the spirit summoned reflects the caster’s will, nature, or circumstance. The outcome becomes increasingly unstable the weaker the link. Failure may result in misalignment, rejection, or corruption. Once performed, this spell cannot be cast again—unless the player's Servant has been killed during the Holy Grail War.
Spell Details
Level | 1 |
Range | N/A |