Fantasy
Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played | 36 times |
Cloned | 6 times |
Created | 11 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range95 - 125 (Avg: 110)
AC18
XP2300
Description
Elite Dragon Slayer warriors trained and equipped specifically to hunt and slay dragons, combining unique fighting styles with advanced weaponry designed to exploit dragon weaknesses.
Details
Size | Medium |
Type | Humanoid |
CR | 6 |
XP | 2300 |
Languages | Common, Draconic |
Defenses
Armor Class | 18 |
HP Range | 95 - 125 (Avg: 110) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Dragonbane Lance
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage plus 7 (2d6) radiant damage against dragons.
Silver Bolt Volley
Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target must succeed on a DC 15 Constitution saving throw or be slowed until the end of its next turn.
Tactical Maneuver
The Dragonhunter can take the Disengage or Dodge action as a bonus action on each of its turns.