Fantasy
Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played | 36 times |
Cloned | 6 times |
Created | 11 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range95 - 130 (Avg: 113)
AC16
XP2900
Description
A wielder of forbidden rites who siphons the essence of ancient dragons to twist fate and enslave minds, weaving curses laced with dying magic for her own dark ascendance.
Details
Size | Medium |
Type | Fiend |
CR | 7 |
XP | 2900 |
Languages | Draconic, Infernal, Common |
Defenses
Armor Class | 16 |
HP Range | 95 - 130 (Avg: 113) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Draconic Mind Lash
The Hexcaller lashes out with psychic energy, dealing 4d8 psychic damage to one target within 30 feet and potentially stunning them on a failed DC 16 Intelligence saving throw.
Hexcaller’s Curse
The Hexcaller targets one creature she can see within 60 feet, forcing it to make a DC 16 Wisdom saving throw or be cursed for 1 minute, suffering disadvantage on attack rolls and ability checks.