Fantasy
Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played | 36 times |
Cloned | 6 times |
Created | 11 days ago |
Last Updated | 3 days ago |
Visibility | Public |
HP Range20 - 34 (Avg: 27)
AC13
XP200
Description
Small undead spirits bound to glaciers, with translucent icy blue bodies and gaunt faces. They attack in groups, using claws and icy breath to slow foes, and are vulnerable to fire and strong magic.
Details
Size | Small |
Type | Undead |
CR | 1 |
XP | 200 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 20 - 34 (Avg: 27) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Claw Attack
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Icy Breath (Recharge 5-6)
The Frostwraith Crawler exhales a chilling breath in a 10-foot cone. Each creature in that area must succeed on a DC 12 Constitution saving throw or have its speed halved until the end of its next turn.