Fantasy
Gru is a crumbling world once shaped by dragons and flowing with wild magic. Now, its Rebel Moon breaks, ley lines wither, and wonder fades. You are one of the last dragons, or a rare rider who still dares to bond with one. Will you fight to restore magic and hope, or let Gru sink fully into shadow and ruin?
Author's Note: This work presents custom image prompts and characters within an original world inspired by mythology, D&D, and Tolkien. It includes familiar classes, spells, and races from these sources, seamlessly integrated into a fresh narrative. Featured characters are suggested for their familiar human-oriented playstyle.
Played | 36 times |
Cloned | 6 times |
Created | 11 days ago |
Last Updated | 3 days ago |
Visibility | Public |
Description
Over 10 minutes, you carve warped glyphs in ash and blood, binding a rare relic worth 500 gp that crumbles to dust. You and up to 8 willing creatures vanish to a known spot within 10 miles. For each traveler, roll a d6; on 1-2, they arrive 1d10×10 ft. off-target in the nearest safe space. On a roll of 1, they also gain one level of exhaustion. For 1 hour after, phantom roads twist at the edges of your vision, leading nowhere.
Spell Details
Level | 6 |
Range | 52800 |