You are a Witcher, you take contracts and deal with the monsters, featuring the whole Monster Codex.
Played | 237 times |
Cloned | 32 times |
Created | 266 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Description
Garkains are grotesque lesser vampires, revolting in their appearance and malevolent in nature. Their foul stench and disfigured forms can paralyze even the most resolute of warriors, striking fear into the hearts of those who encounter them. These creatures thrive on blood, but they have a disturbing appetite for fresh meat and decomposing corpses, making them a terrifying presence in the night.
Size | Medium |
Type | Undead |
CR | 4 |
XP | 1100 |
Languages | Common, Infernal, cannot speak |
Armor Class | 15 |
HP Range | 55 - 70 (Avg: 63) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Blood Drain
The Garkain makes a melee attack against a creature that it is grappling. On a hit, the target takes 2d8 + 3 necrotic damage, and the Garkain regains hit points equal to the necrotic damage dealt.
Terrifying Presence
Each creature of the Garkain's choice within 30 feet and aware of it must succeed on a DC 15 Wisdom saving throw or be paralyzed until the end of its next turn.