You are a Witcher, you take contracts and deal with the monsters, featuring the whole Monster Codex.
Played | 222 times |
Cloned | 30 times |
Created | 249 days ago |
Last Updated | 58 days ago |
Visibility | Public |
Description
Bears are solitary creatures found in remote areas, typically away from human civilization, whether in the treacherous high mountains or in the depths of verdant forests. While they appear clumsy, they are terrifyingly efficient hunters, capable of sprinting at high speeds despite their massive size. Encountering a bear can be a lethal mistake; once provoked, their ferocity and strength make escape difficult, and they are a force of nature that few can withstand.
Size | Large |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak. |
Armor Class | 15 |
HP Range | 85 - 100 (Avg: 93) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d10 + 5 piercing damage.
Claws
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d6 + 5 slashing damage.
Multiattack
The bear makes two attacks: one with its bite and one with its claws.
Sprint
The bear can move up to double its walking speed in a straight line. If it ends this movement within 5 feet of a creature, that creature must succeed on a DC 15 Strength saving throw or be knocked prone.