You are a Witcher, you take contracts and deal with the monsters, featuring the whole Monster Codex.
Played | 237 times |
Cloned | 32 times |
Created | 266 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Description
Possessing a deer skull for a head and tree-like limbs, the Leshy Guardian serves as nature's enforcer, protecting the forest and its creatures from those who seek to exploit it. This ancient spirit is revered by woodland animals and feared by humans, wielding the power to summon crows and wolves to its aid. Its slow yet deadly attacks can ensnare foes with root-like tendrils, and it has the capacity to heal its animal allies, making it a formidable presence in its domain.
Size | Large |
Type | Plant |
CR | 7 |
XP | 3900 |
Languages | Understands Druidic, cannot speak |
Armor Class | 16 |
HP Range | 150 - 205 (Avg: 178) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Nature's Restoration
Once per day, the Leshy Guardian can heal a creature within 30 feet for 3d10 hit points, restoring its vitality with the essence of the forest.
Root Strike
The Leshy Guardian slams its roots into the ground, dealing 2d10 bludgeoning damage to a target in range and potentially restraining them until the end of their next turn.
Summon Guardians
As a bonus action, the Leshy Guardian can summon 1d4 crows or 1d2 wolves to assist it in combat, placing them in unoccupied spaces within 30 feet.