You are a Witcher, you take contracts and deal with the monsters, featuring the whole Monster Codex.
Played | 237 times |
Cloned | 32 times |
Created | 266 days ago |
Last Updated | 75 days ago |
Visibility | Public |
Description
Harpies are grotesque creatures with the upper body of a woman fused onto the body of a bird. Known for their repulsive appearance, they bear an overwhelming stench of decay and bird droppings, making their presence unmistakable. Their chilling screams are enough to instill fear even in the bravest of hearts. Often found nesting atop high cliffs or in rocky ravines, the area around a harpy nest is marked by the remains of animals and humans, evidence of their predatory behavior. These creatures are cowardly when alone but will fiercely defend their nests when in flocks.
Size | Medium |
Type | Monstrosity |
CR | 1 |
XP | 500 |
Languages | Common, Aura |
Armor Class | 13 |
HP Range | 40 - 65 (Avg: 53) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dive
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Multiattack
The harpy makes two attacks: one with its talons and one with its beak.
Screech
The harpy emits a bloodcurdling screech. Each creature of the harpy's choice that can hear them within 300 feet must succeed on a DC 12 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Talons
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.