Explore the Broken Isles of Azeroth, set during the World of Warcraft: Legion.
Played | 70 times |
Cloned | 4 times |
Created | 127 days ago |
Last Updated | 22 days ago |
Visibility | Public |

Size | Large |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Taur-ahe, Infernal |
Armor Class | 15 |
HP Range | 70 - 90 (Avg: 80) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
strength
20
dexterity
12
constitution
18
intelligence
10
wisdom
16
charisma
14
Feltotem warriors stand about 7 feet tall, with broad shoulders and powerful limbs. Their fur is dark and matted, and the tattoos across their bodies glow faintly. They often wear tattered armor made from the hides of defeated enemies, adorned with claws and bones as trophies of their conquests.
Dark Invocation
The Feltotem channels dark powers to unleash a bolt of corrupt energy. Each creature in a 15-foot line must make a DC 14 Constitution saving throw, taking 3d8 necrotic damage on a failed save, or half as much damage on a successful one.
Melee Attack
The Feltotem makes a melee attack with its massive great axe (1d12 + 6 slashing damage). On a critical hit, the attack deals an additional 2d12 slashing damage.
Ritual of Wrath
As an action, the Feltotem can empower itself with dark energy, gaining advantage on attack rolls and a bonus of 2d6 to damage rolls for 1 minute. This ability can be used once per long rest.