A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
Played | 2529 times |
Cloned | 136 times |
Created | 398 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Size | 0 |
Type | District |
Coordinates | (-34, 104) to (-31, 110) |
Whitkeep, nestled within the outer city of Baldur’s Gate, exudes a blend of humble charm and industrious spirit. Narrow streets weave between tightly clustered stone and timber homes, their walls adorned with faded banners that hint at the district’s longstanding role as a refuge for tradesfolk and laborers. The hum of activity fills the air—blacksmiths at their forges, merchants tending stalls brimming with wares, and the clatter of carts navigating uneven cobblestones. The scent of baked goods mingles with the tang of iron and leather, creating an oddly comforting atmosphere. Lanterns flicker to life as evening falls, casting warm light that softens the rough edges of the district. Amidst the bustle, an undercurrent of resilience runs strong; Whitkeep wears its modesty with pride, its people crafting lives of quiet determination and hard-earned camaraderie. Here, you sense the heart of Baldur’s Gate’s industrious spirit, alive and thriving.
The neighborhood is home to a sizable community of gnomes, many of whom work as tinsmiths within the city. As with many Outer City districts, Whitkeep has a problem with gang crime. The group known as Ganthall's Gallants regularly steals from Whitkeep's residents, but never targets women.