A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
Played | 1588 times |
Cloned | 12 times |
Created | 313 days ago |
Last Updated | Yesterday |
Visibility | Public |
Size | 0 |
Type | City |
Coordinates | (-56, 93) to (-6, 114) |
The largest metropolis and city-state on the Sword Coast, containing immured and outer districts.
It is nestled on a stretch of poor soil, within a natural bay that forms on the north bank of the River Chionthar several kilometers east from its mouth on the Sea of Swords. It is a crowded city of commerce and opportunity, perhaps the most prosperous and influential merchant city on the western coast of Faerûn. Despite its long-standing presence as a neutral power, the leaders of Baldur's Gate are members of the Lords' Alliance of powers in the west. The strong peace-keeping force known as the Watch, along with the presence of the powerful Flaming Fists mercenary company, keep the city generally peaceful and safe. This inherent sense of security allows the Gate to keep a tolerant and welcoming attitude towards outsiders, whether they are wealthy merchants, poor refugees or, as it historically attracted, less-scrupulous individuals such as pirates and smugglers.