A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
Played | 2528 times |
Cloned | 135 times |
Created | 398 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Size | 0 |
Type | District |
Coordinates | (-50, 101) to (-46, 106) |
Blackgate looms ahead, a bustling hub of trade and travel at the edge of Baldur’s Gate. The wide cobblestone streets are worn smooth by the constant passage of carts, wagons, and travelers, creating a symphony of creaking wood, clattering wheels, and the steady buzz of voices. Buildings here are sturdy but practical, constructed from stone and timber to endure the heavy traffic of merchants and their wares. The air carries the mingling scents of horses, freshly packed goods, and the faint metallic tang of wagon grease. Blacksmiths hammer away at glowing forges, preparing iron-shod wheels and tools, while innkeepers and tavern proprietors call out enticing offers to weary travelers. The district’s pulse is one of commerce and movement, with traders unloading cargo destined for the city or the road beyond. Blackgate is Baldur’s Gate’s lifeblood of trade, a gateway where countless journeys begin and end, and every face tells a story of the road.
Blackgate is a rough and tumble district, as is much of the Outer City, made distinctive by its unusually large population of shield dwarves and ironworkers. As is the same for elsewhere in the Outer City, the area is mostly controlled by The Guild, although the density of trade coming through the district and its proximity to the Upper City ensures the area sees more Flaming Fist activity that most Outer districts.