A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
Played | 2528 times |
Cloned | 135 times |
Created | 398 days ago |
Last Updated | 20 days ago |
Visibility | Public |
Size | 0 |
Type | District |
Coordinates | (-52, 98) to (-46, 101) |
The Temples District stands as a serene and majestic enclave within the Upper City, its wide, well-paved streets lined with grand edifices dedicated to deities both revered and feared. Towering spires and domed sanctuaries dominate the skyline, their facades adorned with intricate carvings and shimmering stained glass that casts radiant hues onto the cobblestones below. The air is rich with the mingled aromas of incense and blooming flowers from carefully tended gardens, while the soft toll of bells and distant choral hymns imbue the district with an almost otherworldly tranquility. Clerics in flowing robes move purposefully among the shrines, offering blessings to passing citizens and travelers alike. Despite the air of reverence, there’s a sense of solemn power here, as though the gods themselves watch over this district. It feels like a place where divine mysteries and mortal aspirations converge, inviting both awe and reflection.
It features some of the city's greatest buildings and landmarks that were famous across the Sword Coast. It houses the grand Ducal Palace, which serves as the seat of power for the ruling Grand Dukes, the vast Gondar temple-workshop known as High House of Wonders, along with the museum that proudly displays the creations of Baldurian Gondsmen, the Hall of Wonders.