A part of the Sword Coast, a famed continent in D&D, reaching from the Cloud Peaks to Baldur's Gate.
Played | 1693 times |
Cloned | 27 times |
Created | 324 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (43, -13) |
It is the favorite stop of merchants passing through the city, due to its fast service and warm creature comforts. It offers private meeting rooms, that are protected by locking doors. The famous author Volothamp Geddarm suspected there are discreet spyholes installed within these rooms. For Food they offer the typical fare of cold soups, cheese, fruits and roasted meat. However the latter-most of these dishes are often blacked to the point of ash. The cold potato soup however, is considered quite delightful. Traveling performers such as minstrels and bards are not welcome to perform at the inn, and could only stay as paying guests. In fact, the owner and the staff provide no entertainment for guests whatsoever.
The the largest inn found in the city. It is rather quiet and many merchants can be found here that hold meetings. Rumors tell about a secret passageway that extends from the back of the inn to an cavern system that was previously used by smugglers to hide their goods. It is believed these connected to tunnels originally excavated by the drow, whose efforts were stopped by the mage Thalantyr. Rumor states that the passage is protected thereafter by some sort of magical barrier.