
Fantasy
Bresmir a world haunted by monster waves that come from ether storms in the wild.
Author's Note: The ether storms which seem to only form inland on continents, where the old "ways" used to be located, have forced many races (both with ties of friendship and emnity) to come together in the largest trade city's with access to waterways or the ocean. Only through trade and islands that have been turned into giant farms do the people's get by.
Played | 0 times |
Cloned | 0 times |
Created | 177 days ago |
Last Updated | 76 days ago |
Visibility | Public |
Rod of Rulership
Rare•Gear (Rod)

Weight5.00 lb.
Description
You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can't be used again until the next dawn.
Details
Type | Gear |
Category | Rod |
Rarity | Rare |
Weight | 5.00 lb. |
Cost | 0 Gold Pieces |