Bresmir  world illustration - Fantasy theme
Fantasy

Bresmir

M
Mognar

Bresmir a world haunted by monster waves that come from ether storms in the wild.


Author's Note: The ether storms which seem to only form inland on continents, where the old "ways" used to be located, have forced many races (both with ties of friendship and emnity) to come together in the largest trade city's with access to waterways or the ocean. Only through trade and islands that have been turned into giant farms do the people's get by.
Played0 times
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Created
100 days ago
Last Updated
100 days ago
VisibilityPublic
Merrow
Merrow
Large Monstrosity - CR 2
Details
SizeLarge
TypeMonstrosity
CR2
XP450
LanguagesAbyssal, Aquan
Defenses
Armor Class13
HP Range18 - 72 (Avg: 45)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Stats

strength

18

dexterity

10

constitution

15

intelligence

8

wisdom

10

charisma

9

Actions

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

Harpoon

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.

Multiattack

The merrow makes two attacks: one with its bite and one with its claws or harpoon.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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