Bresmir  world illustration - Fantasy theme
Fantasy

Bresmir

M
Mognar

Bresmir a world haunted by monster waves that come from ether storms in the wild.


Author's Note: The ether storms which seem to only form inland on continents, where the old "ways" used to be located, have forced many races (both with ties of friendship and emnity) to come together in the largest trade city's with access to waterways or the ocean. Only through trade and islands that have been turned into giant farms do the people's get by.
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Created
89 days ago
Last Updated
89 days ago
VisibilityPublic
Charm Person
Charm Person
Enchantment
Details
SchoolEnchantment
Level1
Casting Time1 action
Range30
Duration1 hour
Description

You attempt to charm a humanoid you can see within range. It must make a wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw, it is charmed by you until the spell ends or until you or your companions do anything harmful to it. The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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