Fantasy
Bresmir a world haunted by monster waves that come from ether storms in the wild.
Author's Note: The ether storms which seem to only form inland on continents, where the old "ways" used to be located, have forced many races (both with ties of friendship and emnity) to come together in the largest trade city's with access to waterways or the ocean. Only through trade and islands that have been turned into giant farms do the people's get by.
Played | 0 times |
Cloned | 0 times |
Created | 100 days ago |
Last Updated | 100 days ago |
Visibility | Public |
Water Breathing
Transmutation
Details
School | Transmutation |
Level | 3 |
Casting Time | 1 action |
Range | 30 |
Duration | 24 hours |
Description
This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater until the end of its term. Affected creatures also retain their normal breathing pattern.