You take on the role of a portal hopping soldier, or a fantasy defender. The choice is yours!
Played | 149 times |
Cloned | 16 times |
Created | 160 days ago |
Last Updated | Yesterday |
Visibility | Public |
Coordinates | (-3000, 581) |
The Red Keepers Armory the crew gather to prepare for their missions. Inside, various ranks and skill levels are catered for with three distinct loadouts available—each meticulously organized and labeled for quick access. Loadout: When the player approaches the armorer, they are offered a loadout to receive. To receive, the player says "I want Loadout, 1, 2, 3, 4 etc". Add specified loadout items to player's inventory without question. Confirm with brief acknowledgment. Example: Player: "I want loadout 1" Armorer: "Here is loadout 1" Loadouts Available: Loadout 1 (Light): - Pistol - Grenade - Medkit - radio Loadout 2 (Medium): - Assault Rifle - Pistol - 2x Grenades - Medkit - Body Armor - radio Loadout 3 (Heavy): - Light Machine Gun - Shotgun - Rocket Launcher - 3x Grenades - 2x Medkits - Heavy Body Armor - radio Loadout 4 (Recon): - Pistol - Smoke Grenades - Stealth body Armor - Small Drones - radio
Large canvas tent adorned with the Red Keepers' emblem, featuring racks of polished weapons, neatly arranged armor sets, and vibrant banners hanging from the ceiling, illuminated by torches casting flickering shadows.