The Lower Planes world illustration - Post Apocalyptic, Horror theme
Post Apocalyptic, Horror

The Lower Planes

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Remnants of humanity cling to survival. Infernal and abyssal creatures compete for dominion


Author's Note: Apollo (possible PC) is responsible for a catastrophic failure in safeguarding the material plane, attracting fiends from the lower planes and inviting the blood war into the material plane. Still a WIP. Points of interests and Areas incomplete
Played130 times
Cloned13 times
Created
187 days ago
Last Updated
1 days ago
VisibilityPublic
Fiend
Melee

Fiend

iends are monstrous creatures native to the evil planes of existence. They are typically characterized by their inherent evil nature, diverse and terrifying forms, and powerful, often supernatural abilities. Fiends are a broad category encompassing various subtypes such as demons, devils, and yugoloths, each with their own distinct traits and motivations. These creatures are formidable adversaries known for their malice and desire to spread chaos or order, depending on their alignment.

Necromancer
Melee

Necromancer

Spellcasters who wield the forbidden magic of death and undeath. They can animate corpses as servants, drain life force from the living, and even cheat death itself. While considered evil magic, necromancers can be morally grey figures using their powers for good or simply obsessed with understanding the mysteries of life and death. This dark magic makes them powerful but distrusted allies, often specializing in summoning undead minions and wielding destructive necrotic spells.

Abyssal Mage
Melee

Abyssal Mage

Abyssal magic in D&D 5e is wild and destructive, reflecting the chaotic evil of the Abyss itself. Unlike structured magic, it's fueled by raw emotions and can be unpredictable, even hurting the caster. This demonic magic focuses on destruction, manipulation, and summoning demons. Just using it risks corrupting the caster's mind and turning them demonic. Examples include warping reality, summoning demons, and making dangerous pacts.

Celestial Mage
Melee

Celestial Mage

the celestial mage concept offers a unique magic source. These mages channel radiant energy from the good-aligned celestial planes. Their magic manifests as radiant blasts for offense, healing for allies, and protective auras. Special sight allows them to see through illusions and hidden creatures. Subclasses could specialize in powerful offense ("Solar Empowerment") or defensive magic to support allies ("Guardian of Light").

Blood Mage
d8
Spellcaster

Blood Mage

Blood magic, a taboo power source in D&D 5e, allows mages to tap into their own life force or that of others to cast spells. This can be dangerous, as it risks sacrificing health or even life. Blood magic might empower spells, steal life force to heal or harm, or create blood curses. However, it comes at a cost - mages risk exhaustion, internal bleeding, and even corruption. In many societies, it's outlawed.

Monk
Melee

Monk

Master of martial arts, using inner force and agility.

Ranger
d8
Spellcaster

Ranger

Skilled hunter and tracker, proficient with ranged attacks.

Bard
d8
Spellcaster

Bard

Musical mages with a wide range of abilities and spells.

Sorcerer
d8
Spellcaster

Sorcerer

Innate spellcasters with magical bloodlines.

Cleric
d8
Spellcaster

Cleric

Divine spellcasters devoted to a deity, able to heal and harm.

Druid
d8
Spellcaster

Druid

Shapeshifting spellcasters connected to nature.

Paladin
d8
Spellcaster

Paladin

Holy warriors imbued with divine magic.

Warlock
d8
Spellcaster

Warlock

Spellcasters bound by a pact to supernatural entities.

Wizard
d8
Spellcaster

Wizard

Learned mages who study and cast spells from spellbooks.

Barbarian
Melee

Barbarian

Masters of brute force, harnessing their rage to deliver powerful blows.

Fighter
Melee

Fighter

Skilled in martial arts, versatile with weapons and armor.

Rogue
Melee

Rogue

Stealthy, dexterous adventurers skilled in evasion and subterfuge.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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