Steampunk, Noire
A thriving metropolis with tall skyscrapers set in a 1920's magic steampunk era.
Author's Note: Multiple crime families control portions of the city with each one trying to out do the others for control.
-The Iron Boys: A crime family that started gaining power during the construction of the city. They have been around since the cities founding and use brute force and numbers to control their territory
-South District Fangs: The controllers of the drug and moonshiner routes into and out of the city.
-The White Gloves: A neutral faction that is hired by every high end business and building in the city as bellhops. With a faction of magic users who have fallen into the role of peacekeepers the White Gloves have one guild memeber standing vigilant at every entrance waiting to hold the door for patrons and remove ruffians if need be where they are hired.
-The Foundation: A faction of the New Applacia elite who believe it is their duty and right to control the flow of money and power in the city. The Foundation runs all the top end gambling dens and clubs in town as well as a large portion of the sex trade.
-Sirens Lullaby: A faction that has their hands in every district of the city. Sirens Lullaby controls the slave market in New Applacia as well as a significant amount of the sex market. Sirens Lullaby has brothels and bars as well as poor houses and soup kitchens under their perview. They will use whatever means to pull someone off the street and sell them where they will make the most profit.
Played | 27 times |
Cloned | 0 times |
Created | 373 days ago |
Last Updated | 89 days ago |
Visibility | Public |
Eversmoking Bottle
Uncommon•Gear (Wondrous Items)

Weight1.00 lb.
Description
Smoke leaks from the lead-stoppered mouth of this brass bottle, which weighs 1 pound. When you use an action to remove the stopper, a cloud of thick smoke pours out in a 60-foot radius from the bottle. The cloud's area is heavily obscured. Each minute the bottle remains open and within the cloud, the radius increases by 10 feet until it reaches its maximum radius of 120 feet. The cloud persists as long as the bottle is open. Closing the bottle requires you to speak its command word as an action. Once the bottle is closed, the cloud disperses after 10 minutes. A moderate wind (11 to 20 miles per hour) can also disperse the smoke after 1 minute, and a strong wind (21 or more miles per hour) can do so after 1 round.
Details
Type | Gear |
Category | Wondrous Items |
Rarity | Uncommon |
Weight | 1.00 lb. |
Cost | 0.00 Gold Pieces |