Cormyr world illustration - Fantasy theme
Fantasy

Cormyr

S
Solrac666

The Kingdom of Cormyr in the Forgotten Realms Universe of Dungeons and Dragons 5e Rules.


Author's Note: With a lot of work ahead to update it, based on my own campaigns as a DM. The idea is to propose a setting and let the players figure things out within it. Locations and points will be created that make sense and are connected to one or more general storylines. For example, the possible civil war brewing in Arabel against the heir of the late king, or the conflicts in the King's Forest with the druids/goblinoids/forest-exploiting corporation. The map is created at a roughly logical scale that allows for immersion in travel, and the idea is to start with level 1 PCs since the full 5e rules are not included, and the PCs (especially non-casters) will remain incomplete as they level up. That said, everyone can play however they like XD.
Played14 times
Cloned0 times
Created
150 days ago
Last Updated
65 days ago
VisibilityPublic
Will-o'-Wisp
CR 2Tiny Undead
Will-o'-Wisp
HP Range9 - 36 (Avg: 23)
AC19
XP450
Details
SizeTiny
TypeUndead
CR2
XP450
Languagesthe languages it knew in life
Defenses
Armor Class19
HP Range9 - 36 (Avg: 23)
Damage VulnerabilitiesNone
Damage Resistances, , , , ,
Damage Immunities,
Condition Immunities, , , , , ,
Actions

Invisibility

The will-o'-wisp and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

Shock

Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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