Strixhaven world illustration - Urban Fantasy theme
Urban Fantasy

Strixhaven

A
All_subclasses_wizard

Welcome to strixhaven- the magical university of dnd and mtg universe, with the five mythic colleges


Author's Note: Please wright in your background your year(first year student to fourth year student), and if your year is 2-4 or if you are a first year or already did the ornitetion test, also wright in your background your college. If you are starting in a college, make its hall (for exanple, widdershins hall for witherbloom) as a starting point for you, else, start at the hall of the oracles. **proffesors, more oriq lore and adventure, more areas out of strixhaven, realationshios between npcs, more official dnd content and more npcs soon!
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167 days ago
Last Updated
7 days ago
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Tanazir Quandrix
CR 20Gargantuan Dragon
Tanazir Quandrix
HP Range400 - 500 (Avg: 450)
AC22
XP50000

Description

Tanazir Quandrix is an ancient elder dragon known for his mastery of mathematics and the natural order. As the founder of the Quandrix College, he embodies the principles of growth, balance, and the intricate patterns of the multiverse.

Details
SizeGargantuan
TypeDragon
CR20
XP50000
LanguagesCommon, Draconic, Celestial
Defenses
Armor Class22
HP Range400 - 500 (Avg: 450)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesPsychic
Condition ImmunitiesFrightened, Paralyzed, Charmed, Stunned
Actions

Bite

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 8) piercing damage.

Claw

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 25 (4d6 + 8) slashing damage.

Geometry is the true magic, even if it had mor3 dimensions than U can see

Tanazir can cast a spell without expending a spell slot. He can choose from the spells: *Teleport*, *Time Stop*, or *Plane Shift*.

Multiattack

Tanazir makes three attacks: one with his bite and two with his claws.

Too hard math breathe

Tanazir exhales a 90-foot cone of fractal energy. Each creature in that area must make a DC 22 Dexterity saving throw, taking 58 (15d6) radiant damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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