
Urban Fantasy
Welcome to strixhaven- the magical university of dnd and mtg universe, with the five mythic colleges
Author's Note: Please wright in your background your year(first year student to fourth year student), and if your year is 2-4 or if you are a first year or already did the ornitetion test, also wright in your background your college.
If you are starting in a college, make its hall (for exanple, widdershins hall for witherbloom) as a starting point for you, else, start at the hall of the oracles.
**proffesors, more oriq lore and adventure, more areas out of strixhaven, realationshios between npcs, more official dnd content and more npcs soon!
Played | 138 times |
Cloned | 8 times |
Created | 167 days ago |
Last Updated | 7 days ago |
Visibility | Public |
Spirit Guardians
Conjuration•Level 3

Description
You call forth spirits to protect you. They flit around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish. When you cast this spell, you can designate any number of creatures you can see to be unaffected by it. An affected creature's speed is halved in the area, and when the creature enters the area for the first time on a turn or starts its turn there, it must make a wisdom saving throw. On a failed save, the creature takes 3d8 radiant damage (if you are good or neutral) or 3d8 necrotic damage (if you are evil). On a successful save, the creature takes half as much damage.
Spell Details
Level | 3 |
Range | N/A |