Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Ley Vanguard
d10
Spellcaster

Ley Vanguard

A mobile frontline controller who channels ley energy into their strikes and movements, leaping between ley points and disrupting enemy formations with shockwave anchors.

Sigil Warden
d12
Spellcaster

Sigil Warden

A magical bulwark who creates persistent protection zones using runic warding, channeling damage into glyph-bound armor, projecting sigil walls to repel spells and entities, and anchoring field-wide resistance bonuses.

Sigil Theorist
d8
Spellcaster

Sigil Theorist

An experimental glyph-caster who crafts unstable or custom spell-forms and deploys field-wide arrays. They draw mobile glyph fields, alter core spell properties through runic layering, and deploy recursive incantation logic.

Sagecaller
d6
Spellcaster

Sagecaller

Sagecallers are pure casters who wield the power of knowledge and magic manipulation, using their intellect to craft unique spells through arcane experimentation and theoretical mastery, serving as invaluable support in any adventuring party.

Veilbreaker
d8
Spellcaster

Veilbreaker

A cunning rogue specializing in disrupting and countering magical forces, using intelligence, agility, and luck to dismantle enemy spellcasters and their arcane defenses.

Tideborn
d8
Spellcaster

Tideborn

Tideborn are mystical wielders of the ocean's ebb and flow, channeling their wisdom to heal allies, cleanse ailments, and manipulate magical energies to empower and protect their companions from afar.

Convoker
d8
Spellcaster

Convoker

A hybrid caster and summoner who channels their charisma and intellect to invoke spiritual and bestial allies, bind ambient magical forces, and convoke enchanted items, enhancing and amplifying the effects of their team in battle.

Shadowstalker
d8
Spellcaster

Shadowstalker

A master of stealth and subterfuge, the Shadowstalker excels in infiltration and silent reconnaissance, using agility and luck to navigate unseen and manipulate foes through deception rather than direct confrontation.

Warden
d10
Spellcaster

Warden

A melee specialist who excels in defense and control, wielding sigil-blades and casting protective wards and zone-lock rituals to enforce battlefield dominance.

Arcanist
d6
Spellcaster

Arcanist

The Arcanist is a master of pure spellcasting, blending intense scholarly knowledge with ritual mastery to manipulate magic with precision and depth. They excel in harnessing the full spectrum of arcane power through intellect and wisdom, making them unparalleled magical scholars and ritual specialists.

Chronoarchivist
d6
Spellcaster

Chronoarchivist

A time-specialized caster who manipulates the flow of combat by delaying enemy spells, accelerating ally actions, and creating zones that freeze movement or magic.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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