Averon world illustration - Fantasy theme
Fantasy

Averon

A
Alexein

Averon is a world forged from dichotomies light and shadow, structure and entropy, renewal and decay. Its very essence flows with ley-threads, channels of mana that suffuse mountains, rivers, and cities sculpted from living stone. Here, magic is not a discipline; it is the breath of life. Across ages, civilizations have flourished in harmony with the Ley — until ambition unraveled the weave. Now, Averon exists on the brink, kept whole only by a decaying magical defense: the Veil.


Author's Note: Hey, I’m the creator — you can call me Alexein. This world is something I build in my free time, mostly for the joy of it, it's a world i have been building for about a couple of months lorewise. If you have feedback, ideas, or just want to talk about what you experienced, feel free to add me on Discord: Alexein9 I hope Averon helps you ease your mind, even for a little while. Now — welcome in. 🧭 What You Need to Know Averon is a living world — vast, ancient, and in flux. You’re stepping into a land built on leyline magic, fractured history, and shifting alliances. This is not just a setting. It’s a world that will remember you. Magic is everywhere, but not all who wield it are wise. The Veil is fragile — and watching. Factions rule through banners, not thrones. You begin in one of the Nine Sigil Cities Inn. Each is alive. 🎭 What You’ll Create You’ll shape a character that belongs in Averon — flawed, driven, magical or not. 🕯️ How We Play Suggestions Narrative-driven: Describe your intent — not just “I hit.” Choices change things: Cities remember. NPCs evolve. Failure is valid: Sometimes, survival is the story. Magic is layered: Discover new combinations, schools, rituals. 🗺️ The World is Evolving This is a work in progress. You’re invited to shape it. Invent a tavern or creature Suggest mechanics, spells, factions Journal your story — and leave echoes for others 💬 Final Words Before You Begin You’re not the chosen one. But you might become someone who matters. Pick a table. Pick your scars. Let Averon speak.
Played10 times
Cloned1 times
Created
6 days ago
Last Updated
6 days ago
VisibilityPublic
Sylvans
Custom

Sylvans

Plant-souled humanoids from the Thornwild convergence, Sylvans possess bark-like dermis and undergo seasonal memory phases that connect them deeply to nature. They wield natural mastery over biotic and binding leycraft, living in decentralized groves and performing echo-fusion rites with surrounding flora to strengthen their bond with the land.

Ironblood Orcs of Kaldrith
Custom

Ironblood Orcs of Kaldrith

Evolved from war-forged biotribes, Ironblood Orcs possess regenerative resonance and high frictional mana fields, excelling in martial prowess and resonant shattering magics. They live by an honor-bound code, marked by rites of broken bone oaths that forge unbreakable bonds and relentless warriors.

Stonekin of Morvath
Custom

Stonekin of Morvath

Born from memory-imbued stone during the First Forge, the Stonekin of Morvath possess dense aural fields and intricate memory stone tattoos that resonate with structural and sigil-based earth magic. Their clan-based culture revolves around smith-rites and fracture-seal rituals, honoring their ancient origins and magical heritage.

Vaelyth Elves
Custom

Vaelyth Elves

Vaelyth Elves are a reclusive race symbiotically linked to ley-song, possessing silver blood traces and an innate mastery of astral and time-weaving magic. Governed by Harmonic Councils, they communicate through emotionally resonant speech and enjoy long lifespans.

Human
Custom

Human

Humans are a mana-neutral, highly adaptive race known for their vast diversity and broad magical affinity, ranging from non-magical individuals to powerful Stirpi. Predominantly found across Reveria, Durnvaar, and Thalrian lands, they uniquely possess the capability to receive any Vessil imprint, making them versatile and influential in various magical and political spheres.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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