Pirates and Fantasy
Pirate D&D — Become a Legend in this Dangerous World. Sail a vast and perilous world where pirate crews, ancient races, and forgotten gods clash across treacherous seas and exotic islands. From cursed shipwrecks to mythical artifacts, every voyage is a chance to carve your legend—or meet a watery grave. Alliances shift like the tides, and only the boldest will rise above the storm.
Author's Note: Explore a world dominated by vast oceans and treacherous seas. Islands dot the landscape, hiding forgotten treasures, ancient ruins, and cursed artifacts. Mystical sea monsters and ghost ships roam the deep, while rival factions clash over hidden riches and power.
Adventurers must navigate this perilous world, facing storms, monsters, and rival crews. Will you rise to fame as a feared pirate captain, uncover ancient secrets, or be swallowed by the relentless tides? The ocean holds no mercy, only opportunity.
Played | 23 times |
Cloned | 1 times |
Created | 546 days ago |
Last Updated | Yesterday |
Visibility | Public |

HP Range85 - 85 (Avg: 85)
AC15
XP1800
Description
A rare and volatile fusion of ocean brine and infernal fire, the Rinefire Elemental evaporates seawater around it, leaving a crust of salt and scorch behind. It is usually summoned by mad sea cultists or formed near hell-tainted whirlpools.
Details
Size | Medium |
Type | Elemental |
CR | 5 |
XP | 1800 |
Languages | Primordial |
Defenses
Armor Class | 15 |
HP Range | 85 - 85 (Avg: 85) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Saltfire Touch
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) fire and acid damage, and the target must succeed on a DC 13 Constitution saving throw or be blinded until the end of its next turn.
Scorching Spray (Recharge 5-6)
The Rinefire Elemental exhales a 15-foot cone of boiling brine and fire. Each creature in the area must make a DC 14 Dexterity saving throw, taking 27 (6d8) fire and acid damage on a failed save, or half as much on a successful one.